73 spells · 9 classes

Azeroth Survivors Abilities and Spells

Azeroth Survivors abilities are the spells each of the nine classes draws from at level-up. Every spell is listed below with its type, what it does at rank 1, its cooldown and a power figure from the game's own numbers. Use the tier list to see how the pools compare.

Warrior spells in Azeroth Survivors

Warrior draws from 9 spells and starts a run with Cleave. Read the Warrior page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
CleavestarterMelee swingStrikes the 3 closest enemies for 14 damage.1.1 s38.2Rare
Heroic StrikeMelee swingStrikes the closest enemy for 28 damage.1.6 s17.5Rare
WhirlwindPulse around youDeals 16 damage to every enemy within 7 yd of you.4 s20.8Rare
Thunder ClapPulse around youDeals 10 damage to every enemy within 8 yd of you, slowing them by 50% for 3 sec. Slow 50% for 3 s.5 s11.6Uncommon
Sweeping StrikesAuraEvery 0.6 sec, deals 6 damage to every enemy within 5.5 yd of you.0.6 s43Epic
Demoralizing ShoutPulse around youDeals 4 damage to every enemy within 11 yd of you, cutting their damage by 50% for 5 sec. Weaken 50% for 5 s.8 s3.8Uncommon
ExecuteTargeted hitHits the 2 nearest enemies for 40 damage, killing them outright below 30% health. Kills below 30% health.2 s40Epic
Mortal StrikeMelee swingStrikes the closest enemy for 48 damage.3 s16Uncommon
RetaliationThornsWhen enemies close in, deals 14 damage to every attacker for 8 sec.18 s–Rare

Paladin spells in Azeroth Survivors

Paladin draws from 8 spells and starts a run with Hammer of Wrath. Read the Paladin page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
Hammer of WrathstarterProjectileHits the nearest enemy for 16 damage.1.5 s10.7Rare
ConsecrationGround area on youCovers a 7 yd area around you for 8 sec, dealing 7 damage every second.9 s32.4Epic
Holy ShockTargeted hitHits the nearest enemy for 24 damage.2.5 s9.6Uncommon
ExorcismTargeted hitHits the toughest enemy in range for 36 damage.5 s7.2Uncommon
Holy WrathPulse around youDeals 14 damage to every enemy within 11 yd of you.5 s21.3Epic
Hammer of JusticeTargeted hitHits the 2 nearest enemies for 8 damage, stunning them for 3 sec. Stun 3 s.6 s2.7Uncommon
Divine ShieldImmunityWhen an enemy closes in, makes you immune to all damage for 4 sec.28 s–Rare
JudgementTargeted hitHits the 2 nearest enemies for 26 damage.4 s13Rare

Hunter spells in Azeroth Survivors

Hunter draws from 7 spells and starts a run with Arcane Shot. Read the Hunter page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
Arcane ShotstarterProjectileHits the nearest enemy for 13 damage.1 s13Rare
Multi ShotProjectileHits the 3 nearest enemies for 10 damage.2 s15Epic
Serpent StingProjectileHits the 2 nearest enemies for 2 damage, then 4 damage every second for 9 sec.2.6 s1.5Uncommon
VolleyGround areaCovers a 7 yd area on the thickest pack for 5 sec, dealing 8 damage every second.9 s23.1Epic
Explosive TrapGround areaStrikes a 5 yd area on the thickest pack for 22 damage, then 4 damage every second for 5 sec.8 s11Uncommon
Concussive ShotProjectileHits the nearest enemy for 8 damage, slowing them by 50% for 4 sec. Slow 50% for 4 s.3 s2.7Uncommon
Aimed ShotProjectileHits the toughest enemy in range for 48 damage.4 s12Rare

Rogue spells in Azeroth Survivors

Rogue draws from 6 spells and starts a run with Sinister Strike. Read the Rogue page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
Sinister StrikestarterMelee swingStrikes the closest enemy for 15 damage.0.85 s17.6Epic
EviscerateMelee swingStrikes the closest enemy for 42 damage.2.8 s15Rare
Blade FlurryPulse around youDeals 11 damage to every enemy within 6 yd of you.3 s16.9Rare
RuptureDamage over timeAfflicts 3 enemies in range with 5 damage every second for 6 sec.3.5 s25.7Epic
GougeMelee swingStrikes the 2 closest enemies for 8 damage, stunning them for 2 sec. Stun 2 s.4 s4Uncommon
Kidney ShotMelee swingStrikes the closest enemy for 12 damage, stunning them for 3.5 sec. Stun 3.5 s.6 s2Uncommon

Priest spells in Azeroth Survivors

Priest draws from 7 spells and starts a run with Smite. Read the Priest page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
SmitestarterTargeted hitHits the nearest enemy for 14 damage.1.2 s11.7Rare
Shadow Word: PainDamage over timeAfflicts 3 enemies in range with 4 damage every second for 9 sec.3 s36Epic
Holy FireTargeted hitHits the nearest enemy for 22 damage, then 3 damage every second for 6 sec.3.5 s6.3Uncommon
Mind BlastTargeted hitHits the nearest enemy for 32 damage.3.5 s9.1Rare
Holy NovaPulse around youDeals 11 damage to every enemy within 9 yd of you, healing you for 10% of the damage. Heals 10% of damage.3.2 s22Epic
Psychic ScreamPulse around youDeals 2 damage to every enemy within 8 yd of you, sending them fleeing for 3.5 sec. Fear 3.5 s.12 s1Uncommon
Power Word: ShieldShieldAbsorbs the next 30 damage you take within 10 sec.14 s–Rare

Shaman spells in Azeroth Survivors

Shaman draws from 8 spells and starts a run with Lightning Bolt. Read the Shaman page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
Lightning BoltstarterProjectileHits the nearest enemy for 15 damage.1.3 s11.5Rare
Chain LightningChainStrikes the nearest enemy for 18 damage, then jumps to 3 more within 9 yd of each other, 15% weaker with every jump.3 s24Epic
Earth ShockTargeted hitHits the nearest enemy for 22 damage.2.5 s8.8Rare
Flame ShockTargeted hitHits the 2 nearest enemies for 10 damage, then 4 damage every second for 9 sec.3 s6.7Uncommon
Frost ShockTargeted hitHits the nearest enemy for 16 damage, slowing them by 50% for 4 sec. Slow 50% for 4 s.3 s5.3Uncommon
Searing TotemTotemDrops a totem for 14 sec that hits the nearest enemy within 20 yd for 9 damage every second.14 s–Rare
Magma TotemTotemDrops a totem for 14 sec that burns every enemy within 7 yd for 8 damage every 2 sec.16 s–Rare
Lightning ShieldOrbiting zapEvery 0.9 sec, zaps an enemy within 4 yd of you for 12 damage.0.9 s13.3Epic

Mage spells in Azeroth Survivors

Mage draws from 11 spells and starts a run with Frostbolt. Read the Mage page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
FrostboltstarterProjectileHits the nearest enemy for 12 damage, slowing them by 50% for 2.5 sec. Slow 50% for 2.5 s.1.3 s9.2Uncommon
FireballProjectileHits the nearest enemy for 20 damage, and everything within 3.5 yd of the hit.2.4 s20Rare
Arcane MissilesProjectileHits the 3 nearest enemies for 6 damage.1.9 s9.5Uncommon
Frost NovaPulse around youDeals 8 damage to every enemy within 9 yd of you, freezing them in place for 2.5 sec. Root 2.5 s.7 s7.3Uncommon
Arcane ExplosionPulse around youDeals 10 damage to every enemy within 7 yd of you.2.8 s18.6Rare
BlizzardGround areaCovers a 7 yd area on the thickest pack for 6 sec, dealing 7 damage every second, slowing them by 40% for 1.5 sec. Slow 40% for 1.5 s.9 s24.3Epic
FlamestrikeGround areaCovers a 5 yd area on the thickest pack for 4 sec, dealing 14 damage every second.8 s28Epic
Fire BlastTargeted hitHits the nearest enemy for 26 damage.3.5 s7.4Uncommon
Cone of ColdConeDeals 14 damage to every enemy in a 11 yd cone toward the closest, slowing them by 50% for 3 sec. Slow 50% for 3 s.4.5 s23.6Epic
Blast WavePulse around youDeals 18 damage to every enemy within 8 yd of you, slowing them by 40% for 2 sec. Slow 40% for 2 s.6.5 s16.1Rare
PyroblastProjectileHits the toughest enemy in range for 70 damage, then 6 damage every second for 6 sec.6 s11.7Rare

Warlock spells in Azeroth Survivors

Warlock draws from 9 spells and starts a run with Shadow Bolt. Read the Warlock page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
Shadow BoltstarterProjectileHits the nearest enemy for 15 damage.1.4 s10.7Rare
CorruptionDamage over timeAfflicts 3 enemies in range with 4 damage every second for 10 sec.3 s40Epic
Curse of AgonyDamage over timeAfflicts 4 enemies in range with 3.5 damage every second for 12 sec.2.5 s67.2Epic
ImmolateTargeted hitHits the 2 nearest enemies for 12 damage, then 4 damage every second for 9 sec.2.4 s10Uncommon
Rain of FireGround areaCovers a 7 yd area on the thickest pack for 6 sec, dealing 8 damage every second.9 s27.7Rare
HellfireAuraEvery 1 sec, deals 6 damage to every enemy within 7 yd of you.1 s31.2Epic
Death CoilProjectileHits the nearest enemy for 26 damage, healing you for 50% of the damage. Heals 50% of damage.5 s5.2Uncommon
Searing PainTargeted hitHits the nearest enemy for 18 damage.1.8 s10Uncommon
ShadowburnTargeted hitHits the nearest enemy for 46 damage.5 s9.2Uncommon

Druid spells in Azeroth Survivors

Druid draws from 8 spells and starts a run with Wrath. Read the Druid page for health, speed and the F ability.

SpellTypeAt rank 1CooldownPowerCard
WrathstarterProjectileHits the nearest enemy for 13 damage.1.2 s10.8Rare
MoonfireTargeted hitHits the 2 nearest enemies for 10 damage, then 3 damage every second for 9 sec.2 s10Uncommon
StarfireTargeted hitHits the toughest enemy in range for 40 damage.4 s10Uncommon
HurricaneGround areaCovers a 8 yd area on the thickest pack for 7 sec, dealing 7 damage every second, slowing them by 40% for 1.5 sec. Slow 40% for 1.5 s.10 s28.4Epic
Insect SwarmDamage over timeAfflicts 3 enemies in range with 4 damage every second for 10 sec.3 s40Epic
Entangling RootsDamage over timeAfflicts 4 enemies in range with 2 damage every second for 5 sec, freezing them in place for 4 sec. Root 4 s.6 s6.7Uncommon
ThornsThornsWhen enemies close in, deals 8 damage to every attacker for 15 sec.15 s–Rare
RejuvenationHealBelow 85% health, heals you for 30 over 10 sec.15 s–Rare

How to read the Azeroth Survivors abilities table

At rank 1 is what the spell does the moment you pick it, paraphrased from the game's ability text. Power is our rough crowd damage per second at rank 1: damage per cast times the enemies it reaches, divided by the cooldown. Spells with no damage, such as shields, show a dash.

Card is the colour the game gives the spell's new-spell card inside its own class: the strongest third by power is Epic, the weakest third Uncommon and the rest Rare. Ranks and passives colour the cards too, covered in the passives and upgrades guide.

Turn the numbers into a plan with the builds guide, or see which zone you are fighting in on the zones page.

Azeroth Survivors abilities FAQ

How many spells are there in Azeroth Survivors?

73 class spells across the nine classes, plus 10 passives that every class shares. A run lets you carry up to six spells and six passives at once.

How do spells get stronger?

Each rank adds 30% damage and cuts the cooldown by 7%. Ranks 3, 5 and 7 add one more target, and each rank also widens the radius by 8% and lengthens the duration by 10%. Spells rank up to 8.

Do I have to aim spells?

No. Spells cast themselves at the nearest enemies, so the choices in a run are which spells to take and how to move.

What does the power column mean?

It is our rough crowd damage per second at rank 1: damage per cast times the enemies it reaches, divided by the cooldown. The game uses the same idea to colour its level-up cards.